“Vice” is a science fiction play that explores the devastation and hope within imagined futures, and ultimately asks: How can you survive when you have been programmed out of existence? How can you reach someone who’s vice is a reality where you do not exist?
In Act One, a series of flashbacks and fragmented memories reveal a distant future where those who inhabit Earth survive in two differently evolving realities: those who join the United World Federation slip further into the beautiful worlds shaped by virtual and augmented reality implants, while Terrestrians, who believe in the importance of remaining earthbound, are pushed to the outer reaches of the globe.
In Act Two, the discovery of valuable minerals draws unwanted attention to the barren lands the Terrestrians have come to call home. Unrecognized by the Artificially Intelligent Law Enforcement, the Terrestrians who live outside the bounds of Reality V.6.2099 (some by choice, others by chance), must literally fight to be seen and heard in order to survive the ruthlessness of profit-seeking citizens of the UWF. Terrestrians must find ways to breach the augmented and virtual realities that have programmed the Terrestrians’ invisibility into the realities of their adversaries before it is too late.