What I liked
I have never played D&D, and I would say, like the protagonist, it is not something that has ever been on my radar. The script shines because it bridges that gap by applying dramatic weight to the game itself. The premise is so unbelievably moving, a woman gets to know her deceased little sister through a D&D campaign she found in her room. The emotional stakes, and the work done by the actors to highlight the stakes, are what made this whole story work for a newb like me. A talented cast top to bottom. The relationship between the two sisters was warm and heartbreaking. A particularly moving scene was when the DM introduced the protagonist to her little sister’s friends who inspired the team of characters in her D&D campaign. It was funny at times, and the fighting and the nerd culture gags were well and good, but the real success of this play is that it never lost sight of its true spine, which is the human, real life arc of the protagonist, coping with loss, the wishing for more time to spend with a loved one, and the bond of sisterhood. Bravo.
What I didn't like
I think the script needed a clearer antagonist to play a foil to the leads. I’m unclear if it’s the game itself or the monster at the end, but I think a manifestation of some consistent antagonist to follow and directly obstruct the internal and external journey of the protagonist would elevate the script another notch. But it is an excellent script as is thanks to its simple and beautiful premise.
My overall impression
Touching story about mourning through D&D. Though comedic throughout, the heart of the story is universal, accessible drama.