The concept is unique and the acting was strong. The DND stuff was spot on, you could tell the writer loves DND and had fun with all the tropes.
What I didn't like
I wanted more DND! I felt the political arguments could have been interwoven more with the gaming session. By the end of the play, the characters are fully arguing American politics and we’ve lost the DND stuff.
My overall impression
A Dungeons and Dragons group gets fractured in real life when unresolved political arguments resurface due to activities in the gaming session. There is a dual play here, one with a group of friends gaming and another with debating left vs center left politics.