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What I liked
From a Game Designer
From a design perspective, Poor Bunny is a masterclass in simplicity done right. There’s no fluff—just core mechanics that feel tight and polished.
What I didn't like
It uses randomness and increasing difficulty in a way that maintains player engagement. I admire how the game teaches you through play, not tutorials.
My overall impression
From a Pixel Art Lover
I’m obsessed with pixel art, and poor bunny nails the aesthetic. The retro-style graphics mixed with modern animations are just perfect. It feels like an old-school arcade game but plays as smoothly as any current title. It’s minimalistic yet charming.