Soleil’s physical movement as video game character Daisy is spot on. I was particularly impressed with her range of physical movement on a small stage, as well as how quickly and easily she interacted with the audience when the sheer variety of options meant the show could go in any number of directions.
What I didn't like
As with all interactive shows, and particularly with the number of options this storyline offered, the experience will vary depending on the audience. That said, the concept is solid fun, and the particular audience of which I was a part had a great time.
My overall impression
A fun interactive show in which audience members select from a “shop” of random objects for Daisy, a video game character, to use to save the world. Pick out outfits and weapons for Daisy. Embedded in the fun and games though, is a message about what we are teaching younger generations, and the world we are leaving for them.